![]() We'll be continuing to collect and sift through your feedback and input as we plan out future patches and updates. This content will only grow as we move further to our 1.0 release. Thank you all again so much and if you’ve played the demo-we have much more content in our early access launch! You can look forward to 10-15 hours of story content across 4 maps. Fix cutscene black screens / controls not workingĮventually, the final game will of course have: Livestock, more NPCs, more crafting recipes, 2 more story acts, additional areas, deeper NPC relationship and dating system, seasons, more customization and lots more!.Fix issues with lander not powering Omni smelter on first use.Remove placeholder data from empty Omninac tabs.Add shortcut key for moving an item/stack from one inventory to another.Colony food supply feature improvements.Fix Omninac database entries for a few ores.Currently, this is what we are prioritizing and what will be coming in patch #2 and #3: ![]() And are hard at work on Patch #3 to follow soon after.įollowing the immediate patch schedule, you can expect us to push out major updates bi-monthly with minor updates and patches as needed. In addition, we already have Patch #2 that will be available by the end of the week. Solar Panels have an increased area of effect. ![]()
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